PatternSmith 2005
Organize
The first screen you'll see when you open PatternSmith is called the Project Window. All of the patterns for a project are shown in the top portion of the screen--the Pattern View. Patterns can be created directly in PatternSmith or imported from other programs. In the Project Window, you can zoom, rotate, duplicate, combine, group, and ungroup patterns, and of course create, open or import files, and save your work.
Nest
The lower portion of the Project Window represents the material you will be cutting. This is the Nesting View, where you will arrange your patterns to prepare for plotting or cutting. Just click and drag the patterns you want to nest, and drop them into the Nesting View. Then, position your patterns using a variety of tools and features that make nesting simple. Add automatic nesting for even more speed.
Design and Draft
Enter the Editor from the Project Window. Here, you can design or digitize new patterns, and you can edit or modify existing patterns as well. Create points, lines, polylines, arcs, ellipses, rectangles, polygons, Bezier curves, notches, and more using your mouse or your keyboard. Tools and functions for designing and editing are simple to use: move, snap, join, break, rotate, duplicate, replace, create, delete...and you can always undo or redo any action!
Fit Edit
From the Project Window, you can also take two or more patterns into the Fit Editor. Here, you can edit several patterns at once to ensure their perfect fit with one another. Patterns snap together, so you can attach the patterns along their edges and make any needed adjustments.
The Fit Editor lets you use Notch Rulers to position your notches quickly and accurately. Just snap together the Notch Rulers for facing patterns, adjust for any ease, and then snap the notches to each other.
Command and Control
After your materials and tables are nested, one click sends commands directly to your plotter or cutter. PatternSmith is designed to drive Autometrix products, but also supports other devices and standard CNC languages such as HP-GL.






